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Diverted Attention (2005)
Four-channel video installation, PowerPoint transferred to
DVD (limited edition of 5)
infinite loop
"Diverted
Attention" addresses the modes of experience and social interaction
specific to a public space such as a gallery: browsing, negotiating the
room, and interacting physically and socially with other visitors. When
visitors enter the space, they become nodes in the network of
relationships created by the work's game-like system. While the piece
directs the actions of the participants, it is completely indifferent to
their movements and continues to deliver its instructions whether or not
it has an audience.
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